Lately I’ve been working on finishing level 3 but unfortunately due to shortage of time I had to put that level on ice since I have to work on my presentation instead.
Level 3 progress and working on presentation
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Beta version of level 2 finished and working on level 3
I’m now finished with level 2, took longer than expected and even though I have been working hard I’m still behind in my schedule. I probably will finish level 3 before milestone 4 but because I have to work on the PowerPoint presentations, project and post mortem report I will have to finished level 4 and 5 later instead.

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Level 2 beta almost finished
The beta version of level 2 is now almost finished, I added most of the AI, vehicles, forbidden areas, weapons, smaller details and prefabs.
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Level 2 progress
I’ve been working on finishing level 2 lately. Added forbidden areas for Ai, small prefabs and details, some of the npcs, vehicles, sandbags and weapons.
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Beta version of level 1 finished
Lately I’ve been working to finished level 1. I have added extra npcs and AI points/anchors, extra details and smaller prefabs, vehicles, forbidden areas and invisible walls, weapons and equipment to pick up, checkpoints, fixing so you save your equipment and weapons to the next level and added mission objectives and a loading screen together with a description when starting the level. So I’m now done with the first level and have send it in for testing. It took a little longer than expected due to some minor problems but from what I’ve now learned I expect the next levels will take less time to finish.

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Level 4 & 5 basics finished
I’m now finished with the basics in level 4 but also level 5. In level 4 i made a cave that leads to the next level and fine tuned some of the terrain. Level 5 is basically the same map as level 1 only on a different location, so there wasn’t that much I needed to do on level 5 except adding some buildings, trees and a small lake. I’m now finished with the basic esthetics of all levels and can now start adding mission objectives, AI, waypoints, forbidden areas, weapons, smaller prefabs etc on each level.
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Level 4 basics almost finished
The basics in level 4 are now almost finished. I added all vegetation, fixed all terrain and textures and added roads and paths.

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Working on level 4
Lately I’ve been working on level 4. I added some of the vegetation and fixed the terrain and textures. Also started on a wetland/lake, where I have added some rocks and a waterfall.

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Level 3 basics finished
I’m now done with the basics in level 3 where I lately added paths, adjusted the vegetation, terrain and textures and also put some buildings in the level as well . In level 4 I plan to be able to fly helicopters so it where a little hard to adjust for that in level 3 since the levels are linked together. Originally you should have gone between two cliffs to get to from level 3 to level 4, but since you then will be able to fly between them I instead put a cave there which in fact worked out very well.
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Basics of level 2 finished & work with level 3
I’ve now finished with the basics in level 2 so I later can add mission objectives, ai etc. I also started working with the basic esthetics’s in level 3. Vegetation and roads are finished and I plan to have the rest ready before the start of next week.

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